This is the extension of the Cycles Disney BSDF which adds an approximation for thin surface materials (like paper, thin glass or cloth) as described by Brent Burley (Walt Disney Animation Studios) in Extending the Disney BRDF to a BSDF with Integrated Subsurface Scattering.
Details
Details
- Reviewers
Sergey Sharybin (sergey) Brecht Van Lommel (brecht) Thomas Dinges (dingto) - Group Reviewers
Cycles
Diff Detail
Diff Detail
- Repository
- rB Blender
Event Timeline
Comment Actions
Hi @Pascal Schön (VanCantus) ,
Do you plan to separately commit this also for 2.79. I think it would be great to test the whole for 2.79. If you have an updated version that apply on latest master, I'll be happy to test.