Diff to solve Task T47222 in Quick Hacks based on previous work with added modifications.
Created an option for UV unwrapping from cursor position.
Differential D2500
Task T47222: Option to use 3D cursor-center instead of origin for UV unwrapping (cube, cylinder, sphere) Authored by Rohan Rathi (RohanRathi) on Feb 5 2017, 7:00 PM.
Details Diff to solve Task T47222 in Quick Hacks based on previous work with added modifications. Created an option for UV unwrapping from cursor position.
Diff Detail Event TimelineComment Actions The code works... in part. (There are some problems):
Comment Actions Here's a guide to blender CodeStyle ;)
Comment Actions Hi, I didn't catch a few remarks. Am I missing something? Comment Actions Went to apply this patch but found the use of center values was buggy and not always in the correct space. Committed related changes rB759b50b20b96556f182e6d14ce23a89e2a673921 Currently there are a handful of tools that use v3d->around - We could make this into an operator option, so the user can optionally override the 3d view. | ||||||||||||||||||||||||||||||||||||||||||