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border selection for uv vertex sticky mode
AbandonedPublic

Authored by Darshan Kadu (darshan) on Mar 25 2017, 12:45 PM.

Details

Summary

This code is for adding the behavior of the uv editor for the boder selection similar to mouse selection in the context of vertex select in sticky mode .

Fix T50132

Diff Detail

Event Timeline

Campbell Barton (campbellbarton) requested changes to this revision.Mar 30 2017, 4:36 AM

There are many code quality issues here.

Also please use tabs instead of 8 spaces indentation.
See: https://wiki.blender.org/index.php/Dev:Doc/Code_Style

patch.txt
1

Please dont include patches inside patches.

55

Wrong sizeof(), this is sizeof(void *) currently.

source/blender/editors/uvedit/uvedit_ops.c
2850

This is redundant, you would never _not_ call this function when sticky wasn't set.

2858

The offset cant be a bool.

2858

luv_next never used.

2861

Wrong use of sizeof()

2878

never used.

2892

never used.

This revision now requires changes to proceed.Mar 30 2017, 4:36 AM
Darshan Kadu (darshan) edited edge metadata.

I have made the required changes.

This is supported in master. Closing.