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Further improvements of text editor for POV-Ray
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Authored by Maurice Raybaud (mauriceraybaud) on Jun 11 2017, 3:09 PM.

Details

Summary

*tryed "#" as preprocessor used in POV-Ray for language keywords best behaviour was to have it as a punctuation symbol
*moved "finish" to its proper category
*changed order of some POV-Ray ini files keywords to have them work better
*added a few keywords from latest pov version
*Fixed C-style closing of multiline comments (*/)

Diff Detail

Repository
rB Blender

Event Timeline

Campbell Barton (campbellbarton) requested changes to this revision.Jun 11 2017, 3:19 PM

Povray templates should be bundled with the add-on, Dynamically adding to the menu isn't a problem.

This revision now requires changes to proceed.Jun 11 2017, 3:19 PM
Maurice Raybaud (mauriceraybaud) edited edge metadata.

*Changed pov files location to addon folder

release/scripts/startup/bl_ui/space_text.py
252

The povray add-on should add this menu dynamically, since it doesn't make sense to show this menu for rendering engines that aren't enabled.

@Maurice Raybaud (mauriceraybaud) your inlined comment (answer to @Campbell Barton (campbellbarton)'s one) is still not visible, again, you have to Submit a regular comment (even an empty one) in main text field below the code block (at bottom of page) to get inlined ones published.

release/scripts/startup/bl_ui/space_text.py
252

So should Cycle do with OSL, then.

Maurice Raybaud (mauriceraybaud) edited the summary of this revision. (Show Details)

*Removed templates

Thanks, will commit now :)

This revision was automatically updated to reflect the committed changes.