Reorganize 3d View Menus: View, Add and Object Menu
This patch is designed to improve menu layout, readability & accessibility in the 3D view menu's.
- Reorganize menu's, create grouped sub menu's, reduce menu length.
- Sub menu depth, preferred 2 levels, maximum 3.
Proposed Changes
View menu
- Merge base directional numpad operators: Top, Bottom, Front, Back, Left, Right into new menu: "Directions"
- Remove duplicate Camera menu enty(numpad 0)
- Merge border operators: Render, Zoom, Clipping into new menu: "Set Border"
- Merge view toggle Fullscreen, maximize & Quad views into new menu: "View Toggle"
- Re-organize layout
3D View: Add Menu
- "Camera" move from direct operator to menu: Camera.
- Move "Quick Effects menu" from Object Menu to Add menu.
- Re-organize layout
Object Menu
- Move "Quick Effects menu" from Object Menu to Add menu.
- Merge transfer mesh data, make local, make single user, duplicate linked, make proxy, make dupliface into new menu: "Relations"
- Re-organize layout
part 2 Edit mode menus
'w' key specials menu
Shorten menu with new utils menu
Ctrl/v/e/f menus
- Shorten menus
- new consistent tools menus in each menu
Rationale
This patch consolidates existing menu's making them easier to read & improving mouse movement.
The long (often very long & scroll-able on laptops) menu's are replaced with easy to understand & somewhat natural feel.
Existing users will have little trouble quickly adapting to the new menu's as they are in keeping with Blender's general design & menu style.
current file with 2.79 master and 2.8






