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Event TimelineThis revision is now accepted and ready to land. This revision was automatically updated to reflect the committed changes. | Path | Size |
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| Commit | Tree | Parents | Author | Summary | Date |
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| 36fbef7d7b7a | 99f5bc973501 | 396674ee14fa | Kévin Dietrich | Use domain clipping property. | Feb 24 2018, 1:45 PM | | 396674ee14fa | 6f00ce5a69c2 | 25ef2406c0df | Kévin Dietrich | Cleanup. | Feb 24 2018, 1:28 PM | | 25ef2406c0df | 09d9e7ef1f11 | f83fb89ae76e | Kévin Dietrich | Add a definition to toggle between shaders. | Feb 24 2018, 12:09 PM | | f83fb89ae76e | e6ad9c4a2439 | 4dd67cb0dff5 | Kévin Dietrich | Do not erase generated transform. | Feb 24 2018, 12:02 PM | | 4dd67cb0dff5 | 9adbbc0f0622 | 9a439f2e2225 | Kévin Dietrich | Assign normals based on quad orientation. | Feb 24 2018, 11:36 AM | | 9a439f2e2225 | 61383ea952e6 | a4371173f0e9 | Kévin Dietrich | Fix out-of-bounds access of shader array. | Feb 24 2018, 11:16 AM | | a4371173f0e9 | 9c997bb7d4ec | c5ef68f6b1e8 | Kévin Dietrich | Add some padding to volume meshes. | Feb 24 2018, 10:19 AM | | c5ef68f6b1e8 | d2e460bafa2c | d6e97cf90608 | Kévin Dietrich | Fix previous commit. | Feb 24 2018, 9:53 AM | | d6e97cf90608 | 6ed8f58577b2 | cd5bb3c2bfeb | Kévin Dietrich | Cleanup: move loops into their own functions. | Feb 24 2018, 9:51 AM | | cd5bb3c2bfeb | 95710aa846ef | 6303e431f578 | Kévin Dietrich | Create vertices in index and convert them to object space at the end. | Feb 24 2018, 9:37 AM | | 6303e431f578 | eefa827e7b37 | 6bd91ea5a15d | Kévin Dietrich | Fix previous commit. | Feb 23 2018, 7:21 PM | | 6bd91ea5a15d | ae7cc5379985 | 375c9d47f1db | Kévin Dietrich | Style. | Feb 23 2018, 7:21 PM | | 375c9d47f1db | 95733cd221ca | bb62f8e10064 | Kévin Dietrich | Add temperature grid. | Feb 23 2018, 7:20 PM | | bb62f8e10064 | b954d996b990 | 9b03bd64b5cd | Kévin Dietrich | Make high resolution work. | Feb 22 2018, 3:12 PM | | 9b03bd64b5cd | ab0e0c3cbe61 | b7330a688e9c | Kévin Dietrich | Clear more non voxel data from mesh. | Feb 22 2018, 2:55 PM | | b7330a688e9c | e28be9b12aaf | b7471177af37 | Kévin Dietrich | Verify that the grid resolutions match that of the params. | Feb 22 2018, 2:35 PM | | b7471177af37 | 5fbbe45bd287 | 3ab2855d1a37 | Kévin Dietrich | Handle voxel attributes in a more generic way (part 2). | Feb 22 2018, 2:15 PM | | 3ab2855d1a37 | 32d623d348cd | e22cb6a6e8b7 | Kévin Dietrich | Return device memory for the images instead of a pointer to the data. | Feb 22 2018, 2:09 PM | | e22cb6a6e8b7 | 909a41b4f248 | 48f7c793e761 | Kévin Dietrich | Iterate over voxel attributes in a more generic way (part 1). | Feb 22 2018, 2:04 PM | | 48f7c793e761 | a43098cccc81 | 509861fd8e07 | Kévin Dietrich | Remove old function declaration. | Feb 22 2018, 2:03 PM | | 509861fd8e07 | ff584afda3c8 | 7e4c5179ee55 | Kévin Dietrich | Inverse triangle indices such that normals point the right way. | Feb 16 2018, 5:24 PM | | 7e4c5179ee55 | 022b4fb53dbb | fefbe136ff6a | Kévin Dietrich | Use size_t for handling indices. | Feb 16 2018, 5:13 PM | | fefbe136ff6a | 30ea8ad6b495 | 4f8bd9b82d34 | Kévin Dietrich | No need to store the index coords of active nodes: their coordinates is… (Show More…) | Feb 16 2018, 5:04 PM | | 4f8bd9b82d34 | b0d247f6423e | c119c0f2c7b1 | Kévin Dietrich | Cleanup: cache voxel index. | Feb 10 2018, 10:14 AM | | c119c0f2c7b1 | f64d8f54533b | fef52b2e6e0a | Kévin Dietrich | Sample color and velocity. | Feb 10 2018, 10:08 AM | | fef52b2e6e0a | f4308c61ae3d | 559ada632648 | Kévin Dietrich | Fix typo. | Feb 10 2018, 5:07 AM | | 559ada632648 | 804f997dc4db | 90b71c22d6bc | Kévin Dietrich | Remove old algorithm. | Feb 10 2018, 4:47 AM | | 90b71c22d6bc | 8052acb08d20 | 43383e193b59 | Kévin Dietrich | Add the vertex deduplication scheme to the new algorithm. | Feb 10 2018, 4:45 AM | | 43383e193b59 | ac90480d877a | 96d84972ffd5 | Kévin Dietrich | Add some coments, remove some debug prints. | Feb 10 2018, 4:19 AM | | 96d84972ffd5 | 311cc1314e6a | 9f54c24c0325 | Kévin Dietrich | Fix out of bounds access. | Feb 9 2018, 9:34 AM | | 9f54c24c0325 | 932a3c52bf08 | 395b3984f64b | Kévin Dietrich | Cleanup: style. | Feb 9 2018, 9:22 AM | | 395b3984f64b | f8a4ff3b0776 | 25675892c7ab | Kévin Dietrich | Cleanup. | Feb 9 2018, 8:51 AM | | 25675892c7ab | 1ece96f19b76 | d59f31d3ccd1 | Kévin Dietrich | Correct indexing, avoid magic numbers. | Feb 9 2018, 8:12 AM | | d59f31d3ccd1 | c7b378a170ff | 54acc42c4cf2 | Kévin Dietrich | Try a different approach to the mesh generation problem. | Feb 9 2018, 3:53 AM | | 54acc42c4cf2 | 58e0ab9bdf2b | 4af361a1b698 | Kévin Dietrich | Make use of quads in the builder instead of triangles. | Feb 9 2018, 3:26 AM | | 4af361a1b698 | 30407c5a5694 | 0a8b66edc4c0 | Kévin Dietrich | Remove debug prints, comments. | Feb 5 2018, 11:33 AM | | 0a8b66edc4c0 | dae21dba3f0c | ead3ca4878d7 | Kévin Dietrich | Cleanup, document the code a bit. | Feb 5 2018, 11:22 AM | | ead3ca4878d7 | e0560c269ec6 | dc646475ed8d | Kévin Dietrich | Split mesh building code into separate functions. | Feb 5 2018, 10:52 AM | | dc646475ed8d | 9cbdb5fce6d9 | 79d81be9e3d4 | Kévin Dietrich | Clear vertices before adding new ones. | Feb 5 2018, 10:43 AM | | 79d81be9e3d4 | 23db92026c06 | 06dd07f1cd1c | Kévin Dietrich | Update images before creating the mesh. | Feb 5 2018, 10:31 AM | | 06dd07f1cd1c | bae8bc3b58a4 | 305c2af0f924 | Kévin Dietrich | Correct typos. | Feb 5 2018, 8:42 AM | | 305c2af0f924 | 35c73c4766aa | f584b90f177e | Kévin Dietrich | Move volume builder code to its own file. | Feb 5 2018, 8:40 AM | | f584b90f177e | ba545236d959 | 729f36913aee | Kévin Dietrich | Try to dudeplicate triangles. | Feb 5 2018, 4:39 AM | | 729f36913aee | 258e32d206ad | 70fa651556ef | Kévin Dietrich | Deduplicate vertices. | Feb 5 2018, 3:53 AM | | 70fa651556ef | 062ba222cc72 | e0398798bca1 | Kévin Dietrich | Print memory usage for the grid. | Feb 5 2018, 1:56 AM | | e0398798bca1 | 06566c9cb65c | ed264cc5891a | Kévin Dietrich | Remove marching cubes code. | Feb 5 2018, 1:56 AM | | ed264cc5891a | 170a8653eaac | 19a2b6d0c63f | Kévin Dietrich | Fix indices size computation, properly offset nodes into space. | Feb 5 2018, 1:42 AM | | 19a2b6d0c63f | 85504ce51820 | 677619ff1ea8 | Kévin Dietrich | Start working on a new algorithm to generate a mesh from a volume. | Feb 5 2018, 1:28 AM | | 677619ff1ea8 | 80143b945bdb | c3c6b1e3ec3e | Kévin Dietrich | Cache corner indices computation. | Feb 5 2018, 12:05 AM | | c3c6b1e3ec3e | a2778920e8c7 | 081ade097369 | Kévin Dietrich | Deduplicate volume sampling code. | Feb 4 2018, 11:44 PM | | 081ade097369 | bf016fafc444 | 54525d43f0c3 | Kévin Dietrich | Remove old hash class. | Feb 4 2018, 11:33 PM | | 54525d43f0c3 | 6f14116c6a6e | ab381d89d6e8 | Kévin Dietrich | Scheme to deduplicate vertices. | Feb 4 2018, 11:33 PM | | ab381d89d6e8 | 1fbe128b5d4f | 3ae79df8ebce | Kévin Dietrich | Try to come up with a scheme to deduplicate vertices. | Feb 4 2018, 11:15 PM | | 3ae79df8ebce | 382e365972bc | b6fd04e4f77e | Kévin Dietrich | Sample the fields out of bounds to be able to close holes on the boundaries. | Feb 4 2018, 10:39 PM | | b6fd04e4f77e | bc974248b764 | 15ae377620bc | Kévin Dietrich | Cycles volume : fast empty space optimization by generating a tight mesh around… (Show More…) | Feb 3 2018, 11:44 PM | | 15ae377620bc | 1a3ade9051d6 | eac04f4e8dc4 | Kévin Dietrich | Remove code from smoke.c. | Feb 3 2018, 11:34 PM | | eac04f4e8dc4 | b19021f8ed83 | 5c3f97fd5d9a | Kévin Dietrich | Make adaptive domain work. | Feb 3 2018, 11:33 PM | | 5c3f97fd5d9a | 4b58609f5849 | 2f3927a3fbe5 | Kévin Dietrich | Cleanup : style. | Feb 3 2018, 11:05 PM | | 2f3927a3fbe5 | 85fbc73fe1de | 315969844e0b | Kévin Dietrich | Correct artifacts due to too small grid cubes. | Feb 3 2018, 10:58 PM | | 315969844e0b | 1f5a0ce8dba0 | 2d646b64748e | Kévin Dietrich | Try to support adaptive domain. | Feb 3 2018, 2:30 PM | | 2d646b64748e | a08929460b11 | 8ceb45542c62 | Kévin Dietrich | Remove debug prints. | Feb 3 2018, 1:09 PM | | 8ceb45542c62 | 394ae429ddc9 | 52011aa4de2f | Kévin Dietrich | Fix typos. | Feb 3 2018, 12:53 PM | | 52011aa4de2f | ee654ee65e13 | 92a2e01e0c4a | Kévin Dietrich | | Feb 3 2018, 12:19 PM | | 92a2e01e0c4a | a34bbb2aef68 | 4403ca80bda6 | Kévin Dietrich | Implementation of marching cubes algorithm to mesh smoke simulations. | Feb 3 2018, 10:10 AM |
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