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Edit Mesh: multi-object reverse_uvs support
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Authored by Pablo Dobarro (pablodp606) on May 7 2018, 11:40 PM.

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Dalai Felinto (dfelinto) requested changes to this revision.May 8 2018, 10:20 AM

The patch is only checking for selected faces, yet it should also check for selected edges and vertices.
Aside from that see my note in your previous patch (by the way, you can easily indentation with Ctrl+I on QT Creator).

This revision now requires changes to proceed.May 8 2018, 10:20 AM
This revision was not accepted when it landed; it landed in state Needs Revision.May 8 2018, 11:09 AM
This revision was automatically updated to reflect the committed changes.

Actually on a second thought, the patch is correct. I committed with manual fixes for the indentation.
Again, thanks for your contribution.