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blenderplayer - added option 'Debug Information' to use or not the display options
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Authored by Inês Almeida (brita_) on Feb 16 2014, 12:28 PM.

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Repository
rB Blender
Branch
playeroptions

Event Timeline

I am not sure I used arc correctly. The file source/gameengine/GamePlayer/ghost/GPG_ghost.cpp has no edits for this commit. All the changes there are from D312.

Mitchell Stokes (moguri) requested changes to this revision.Feb 16 2014, 11:23 PM

Showing the mouse is better as a scene option than a command line option since this could really affect gameplay. The Blenderplayer should load settings from the file if GAME_PLAYER_DISPLAY_DEBUG is set (as opposed to ignoring them).

This diff has a lot of duplicated changes from D312 (comments, help etc). I must have done something wrong with phab. I am not sure what I should do.. wait until D312 gets committed?

Inês Almeida (brita_) updated this revision to Unknown Object (????).Apr 28 2014, 10:31 PM

Replaying on top of master, and applying the requested changes

Mitchell Stokes (moguri) requested changes to this revision.Jul 4 2014, 10:51 AM

Controlling the mouse should not be exposed via the command line (see earlier comment on this). The Blenderplayer already reads this information from the blendfile, so there is no need to also pass it in via the command line.

source/blender/makesrna/intern/rna_scene.c
3214

This doesn't give a very descriptive tooltip. For one, it doesn't mention that this is only for launching the Blenderplayer from the Blender interface.

BGE was removed in Blender 2.80 this patch is being closed as a result.