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Multi-Object-Editing: Add support for MESH_OT_vert_connect
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Authored by Nick Milios (semaphore) on May 9 2018, 2:28 AM.

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rB Blender

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This revision was not accepted when it landed; it landed in state Needs Review.May 9 2018, 11:49 AM
This revision was automatically updated to reflect the committed changes.

Patch committed, thanks for your contribution. I had to add a missing test to skip the for loop when the mesh had a number of selected vertices different than 2.