This add a new effect to VSE. The main goal is to shift the image (X and Y) and move the hidden part to the other side of the image. See the screenshot for a better understanding of what it does.
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Changed the hue of the strip color to 0.50 in order to keep a 0.04 interval between every strips
| source/blender/makesdna/DNA_sequence_types.h | ||
|---|---|---|
| 262 | This means 0.5 would wrap half the number of pixels. | |
I changed SEQ_TYPE_MAX to the highest value (72) and removed shift_unit variable (now between 0.0 and 1.0). However, I have not converted shift_x and shift_y to a 2d vector for two reasons : (1) the other effects have x and y separated variables - (2) I am not sure that I can then link this vector to the sliders in python.
This is not a true transformation.
May be an option though.
Personally I would rather keep this to separate.
When I have had need for a wrap effect in an NLE I've often thought that the option for mirroring would be useful so that you could loop a seamless texture in a scroll. The strip properties already support this as an image function Flip X and Y, is it possible to apply the flip function to the mirrored wrap?
basically you want: flip X -> shift -> flip Y
Not with this patch
But I want to have "atomized" effects / nodes, where you can do this
Will do some roadmap, so we can see what is to be done / discuss priority.
