As we need to have face varying UVs in our pipeline, some users reported that the export time was extremely slow on large meshes. I did this patch that speeds up the process (a lot). Tested OK in production.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
Event Timeline
Comment Actions
- Correct handling of -0.0f.
- Don't use operating system dependent long type.
- Follow code style.