This is in preparation of upgrading our library dependencies, some of which
need C++11. We already use C++11 in blender2.8 and for Windows and macOS, so
this really just affects Linux.
Details
Details
- Reviewers
Sergey Sharybin (sergey) Bastien Montagne (mont29) Campbell Barton (campbellbarton) - Commits
- rC951e3e5d2414: Build: require C11/C++11 for all operating systems in master
rBS885cc4cf9a1d: Build: require C11/C++11 for all operating systems in master.
rB885cc4cf9a1d: Build: require C11/C++11 for all operating systems in master.
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- require-cxx11
- Build Status
Buildable 1861 Build 1861: arc lint + arc unit
Event Timeline
| source/blender/alembic/intern/abc_customdata.cc | ||
|---|---|---|
| 29 | I would keep uv_index_map as a typedef, otherwise it's ridiculous to type std::unordered_map<uint64_t, int>every time. | |