The transform-node is a combination of all three transform types (translation, rotation and scale).
To make it resolution independent I added the "Relative"-Option as within the Translation-Node.
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This is a very long outstanding code review, but still think it is useful to have.
If you don't want to work on this patch I can take over.
| source/blender/compositor/nodes/COM_TransformNode.cpp | ||
|---|---|---|
| 52 | Use an enumeration | |
| source/blender/makesrna/intern/rna_nodetree.c | ||
| 6384 | Better use a flag that is more descriptive. | |
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Thanks for reviewing this patch. It has been a long time since i wrote this. But I exactly stuck to the code that is already there in the source code (translate note).
But if you'd wish to, I will take a look at it. I have to read into the source code again, since I am new to Blender development.