add a sphere primitive for intersection, it still crashes in the kernel somewhere (possibly because of a missing data? no idea what did I miss).
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@Brecht Van Lommel (brecht) @Sergey Sharybin (sergey) what do you think about this patch?
Something obvious that should be fixed to make it working?
Right now this is invaluable to be able to render white water particles from mantaflow or any other big particle simulation :)