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Multi-Objects: Calculate Transform origin w/ all editmode objects
AbandonedPublic

Authored by Leon Eckardt (Leon95) on Nov 9 2018, 2:19 PM.

Details

Summary

Implemented for Armatures, Curves/Surfaces, Metaballs and Lattices

BTW I am doing it like rB32de646d3d, but It is feeling bad to duplicate that much code

Diff Detail

Repository
rB Blender
Branch
blender2.8
Build Status
Buildable 2471
Build 2471: arc lint + arc unit

Event Timeline

  • Rebase
  • Resolve Segfault for Curves, Support Metaballs and Lattices
Leon Eckardt (Leon95) retitled this revision from [WIP]Multi-Objects: Calculate Transform origin w/ all editmode objects to Multi-Objects: Calculate Transform origin w/ all editmode objects.Nov 16 2018, 12:47 PM
Leon Eckardt (Leon95) edited the summary of this revision. (Show Details)