Details
Diff Detail
- Repository
- rB Blender
- Branch
- blender2.8
- Build Status
Buildable 2585 Build 2585: arc lint + arc unit
Event Timeline
@Antonio Vazquez (antoniov)
Here is a proposed fix. I've extended the tGPspoint struct and gp_stroke_convertcoords_tpoint function to accept float coordinates.
This is used by the fill tool too but I've not looked into that area.
tGPspoint is used all over GP so it wasn't a trivial fix to change the type, this is a pretty local fix for the primitives.
Right, I prefer a bigger change than a local fix in this case though. Exceptions like this make the code more fragile.
I agree a complete change is better than hack code, but is now the right moment to do that?
IMHO now we need to stabilize the version and not change a lot the code, if the adding of the arc tool need change the fields to float, this can affect a lot of places (including annotations), so maybe it's better wait for 2.81 to have time to run a full test and fixing any bug.
@Brecht Van Lommel (brecht)
@Antonio Vazquez (antoniov)
Reverting D4024 is understandable but that still leaves the issue with the circle tool unresolved for 2.80.
I'll upload a new diff for consideration which is less hacky :P and isolates the code from the other GP areas.
I see that you have created a internal function to make the float conversion, so this is ok as solution for primitives. I think in Blender 2.81 we must back here and redo the primitives including a full support for Bezier curves.
It's up to you guys to decide if you want to have a workaround.
Personally if I was working on this, I would just update the code to use floats. It may be tedious but not that risky if you carefully look at compiler warnings, and we're still easily 4 months away from a final release.
@Brecht Van Lommel (brecht) I've noted your comment.
@Antonio Vazquez (antoniov) I'll commit this now and look at refactoring the code to use floats.
