The specular value of the Principled BSDF Node was exported as a greenish color which was shown like that in some rendering engines by default.
I changed it so that the specular level is applied as a greyscale color with alpha fixed to 1.
Differential D4476
Collada Exporter: Specular value was exported as greenish color Authored by Gaia Clary (gaiaclary) on Mar 7 2019, 9:10 PM.
Details
The specular value of the Principled BSDF Node was exported as a greenish color which was shown like that in some rendering engines by default. I changed it so that the specular level is applied as a greyscale color with alpha fixed to 1.
Diff Detail Event TimelineComment Actions hi, Daniel; thanks for the patch. I took a look at this and i found that actually the shader value is not a color but a factor, so the function returns completely wrong data. So actually Collada should not export a specular color but a specular factor. I will add a fix for this. Comment Actions This patch now has been replaced with a more complete fix for blender 2.80. cheers, |