Page MenuHome

Fix T62354: Apply Explosion modifier results in crash
AbandonedPublic

Authored by Jacques Lucke (JacquesLucke) on Mar 8 2019, 3:51 PM.

Details

Summary

The issue is that, when applying, ctx->object is the original object
while md belongs to the evaluated object (reason: rBcfe2c3213f).

I think we also want the evaluated particle system data here.

Diff Detail

Repository
rB Blender
Branch
apply-explosion (branched from master)
Build Status
Buildable 3087
Build 3087: arc lint + arc unit

Event Timeline

source/blender/modifiers/intern/MOD_explode.c
1030

This assumes that the same object is returned when it is an evaluated object already. Not sure if this can be assumed.

ok, that was a bit stupid. I did the same patch some time ago already ^^
D4221

Closing this.