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Workbench: World Clipping For Specular Transparent
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Authored by Jeroen Bakker (jbakker) on Mar 19 2019, 3:34 PM.

Details

Summary

When Specular Transparent materials are used the world clipping
did not work on the transparent materials. The reason was that the
accum shaders did not vary on the existance of the clipping planes

This patch will variate the accum shaders when clipping planes are
active.

Fix T61023

Diff Detail

Repository
rB Blender
Branch
T61023 (branched from master)
Build Status
Buildable 3185
Build 3185: arc lint + arc unit

Event Timeline

This revision is now accepted and ready to land.Mar 19 2019, 3:39 PM

Committed by e226460dd35b1439092888f280b00e7993d78f13