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Rendering: Cleanup cache of only target scene
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Authored by Richard Antalik (ISS) on Apr 29 2019, 5:17 AM.

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Summary

Following lines prevented caching of compositor output in VSE. Code originated form rB1647d89cf14b: Fix T49027: Sequence uses too much memory when rendering scene with lots of… as a solution to memory "leak" related problem.

Clearing cache of scene that is being rendered should be sufficient to solve leak and not interfere with other scenes.

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rB Blender

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Richard Antalik (ISS) retitled this revision from Cleanup cache of only target scene to Rendering: Cleanup cache of only target scene.Apr 29 2019, 6:00 AM
Richard Antalik (ISS) edited the summary of this revision. (Show Details)
This revision is now accepted and ready to land.Apr 30 2019, 12:07 PM
This revision was automatically updated to reflect the committed changes.