Currently that operator calls the ED_view3d_select_id_validate which is inefficient because it updates the selection buffer for each interaction.
This patch proposes the use of ED_view3d_select_id_context_... API and initializes the selection buff only once in the modal.
Details
Details
- Reviewers
Campbell Barton (campbellbarton)
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- master
- Build Status
Buildable 3871 Build 3871: arc lint + arc unit