Mouse values [for 'paint_last_stroke_update()'] gone missing in
rB4f616c93f7cb.
thx @Campbell Barton (campbellbarton) for hinting at convention to get mouse from sculpt
caches
Differential D5267
Fix T66742: Frame selected last weightpaint/vertexpaint stroke not working Authored by Philipp Oeser (lichtwerk) on Jul 16 2019, 11:37 AM. Tags None Subscribers None
Details Mouse values [for 'paint_last_stroke_update()'] gone missing in thx @Campbell Barton (campbellbarton) for hinting at convention to get mouse from sculpt
Diff Detail
Event TimelineComment Actions Caused by rB4f616c93f7cb8c8c8e038bc0c949c931242971c2 Convention is now to use sculpt caches mouse location: diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c index 316ae6189f0..0c08af2b020 100644 --- a/source/blender/editors/sculpt_paint/paint_vertex.c +++ b/source/blender/editors/sculpt_paint/paint_vertex.c @@ -2271,7 +2271,6 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P vwpaint_update_cache_variants(C, wp, ob, itemptr); float mat[4][4]; - float mval[2]; const float brush_alpha_value = BKE_brush_alpha_get(scene, brush); @@ -2321,7 +2320,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P /* calculate pivot for rotation around seletion if needed */ /* also needed for "View Selected" on last stroke */ - paint_last_stroke_update(scene, vc->ar, mval); + paint_last_stroke_update(scene, vc->ar, ss->cache->mouse); BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL); @@ -3273,12 +3272,12 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P VPaint *vp = ts->vpaint; ViewContext *vc = &vpd->vc; Object *ob = vc->obact; + SculptSession *ss = ob->sculpt; Sculpt *sd = CTX_data_tool_settings(C)->sculpt; vwpaint_update_cache_variants(C, vp, ob, itemptr); float mat[4][4]; - float mval[2]; ED_view3d_init_mats_rv3d(ob, vc->rv3d); @@ -3300,7 +3299,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P /* calculate pivot for rotation around seletion if needed */ /* also needed for "View Selected" on last stroke */ - paint_last_stroke_update(scene, vc->ar, mval); + paint_last_stroke_update(scene, vc->ar, ss->cache->mouse); ED_region_tag_redraw(vc->ar); |