This is the OpenVDB code that is being used in the sculpt branch by the voxel remesher and the remesh modifier. To start porting the voxel remesher, the mesh/level set conversion functionality needs to be in master first.
An alternative version that can also work for remeshing is in D4980
Done by @Martin Felke (scorpion81) and @Pablo Dobarro (pablodp606)
