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Fix crash using 'Mesh > Normals > Point to Target' from the header menu
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Authored by Philipp Oeser (lichtwerk) on Aug 22 2019, 2:55 PM.

Details

Summary

This was working from Alt+N menu but was passing wrong ARegion
(alongside wrong mouse coords) to ED_view3d_win_to_3d_int when called
from the header menu.

Operator context INVOKE_REGION_WIN takes care of this.

part of T69019

Diff Detail

Repository
rB Blender