Stroke_update use now the location from Strokecache instead of the mouse position.
Details
Details
Diff Detail
Diff Detail
Differential D5861
Fix: Slow OpenGL calls for every vertex and weight painting step Authored by Daniel Grosse (Spikebaby) on Sep 20 2019, 4:08 PM. Tags Subscribers None
Details Stroke_update use now the location from Strokecache instead of the mouse position.
Diff Detail |