- Fix accumulate by allowing normal radius greater than one. Now it works as it should and it should be enabled by default
- Make the square test sharper. This gives a lot more definition to the brush, even when working with fewer polygons
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- clay-strips-tweaks (branched from master)
- Build Status
Buildable 5232 Build 5232: arc lint + arc unit
Event Timeline
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Pablo please please please don't start modifying brushes to fit your need, since people like me might use the same brush for another purpose that you don't know ( sometimes i use this brush and i want that weird deformation, and let my imagination fly and make something out of that mess) . Instead make a new brush that will coexist with the old one and everybody can still use the brush that fits their needs. I don't have to explain to you that digital sculpting is about the feeling of the brush not the mathematics behind it.
Comment Actions
@Erick Tukuniata (erickblender) What you are seeing in the video is clearly a bug, so it needs to be fixed. Using a sharper falloff may be personal preference, but you can still tweak the rest of the defaults.