Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
Event Timeline
| source/blender/blenkernel/intern/mesh_remesh_voxel.c | ||
|---|---|---|
| 310 | Shouldn't isovalue and adaptivity be case to double rather than float? | |
| source/blender/blenkernel/intern/mesh_remesh_voxel.c | ||
|---|---|---|
| 310 | *cast | |
Comment Actions
I can also add to this the recalculate normals fix in D6008. Then, in theory, all voxel remesh artifacts reports should be fixed.