The AA offset should be substracted, not added. I think this was
introduced when I refactored the code in a code review.
Details
Details
- Reviewers
Jeroen Bakker (jbakker) - Commits
- rBa58c1d4497db: Fix 2D paint antialiasing offset
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- fix-paint-aa-bug (branched from master)
- Build Status
Buildable 5547 Build 5547: arc lint + arc unit
Event Timeline
Comment Actions
Perhaps we could comment the code better. It is currently unclear what the units actually are.