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Fixed T40930
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Authored by Bastien Montagne (mont29) on Jul 10 2014, 3:48 AM.

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rB Blender

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source/blender/bmesh/operators/bmo_similar.c
250

in this case shading is either on/off, using the delta is meaningless. just check they are equal.

source/blender/editors/mesh/editmesh_select.c
712

Shading is too generic a term, would use SMOOTH

x (robschia) updated this revision to Unknown Object (????).Jul 12 2014, 6:54 PM

delta not used anymore in the code, "shading" term changed to "smooth"

Bastien Montagne (mont29) requested changes to this revision.Aug 18 2014, 4:08 PM
Bastien Montagne (mont29) added inline comments.
source/blender/bmesh/operators/bmo_similar.c
250–251

You should use fs and fm (defined resp. as f_ext|i].f and f_ext[indices[idx]].f).

Also, better to use BM_elem_flag_… familly of funcs to handle flags, see start of intern/bmesh_inline.h file.

This revision now requires changes to proceed.Aug 18 2014, 4:08 PM

No sense to wait months for such a simple thing, will update patch and commit.

This revision was automatically updated to reflect the committed changes.