Page MenuHome

Workbench: Force Vertex Colors in Paint Mode
ClosedPublic

Authored by Jeroen Bakker (jbakker) on Dec 18 2019, 10:19 AM.

Details

Summary

Vertex colors behaved differently as the paint overlay mixed the colors
in display mode and the results was multiplied on top of the original
shading.

This patch will align the implementation to texture painting where the
colors are drawn by the workbench engine so the correct shading is
applied.

This also means that we don't show the vertex colors overlay when not
in solid mode.

Diff Detail

Repository
rB Blender

Event Timeline

Code style + rename struct to a smaller name. It didn't had to be that specific anyhow and smaller names will give better code formatting

Harbormaster completed remote builds in B6050: Diff 20373.
This revision is now accepted and ready to land.Dec 18 2019, 12:30 PM