By pinching this way, we can fix some artifacts when sculpting following
the topology direction. It does not make much difference with dyntopo/
remesher, but I think this should improve the quality of the brush when
working with Multires.
Before:
After:
@Julien Kaspar (JulienKaspar) What do you think? Should this be the default behavior, should this be added as an option or should we keep the old version?