Changes to internal icons interpolation algorithm.
This patch changes the GL_TEXTURE_MIN_FILTER parameter from GL_LINEAR_MIPMAP_LINEAR to GL_LINEAR_MIPMAP_NEAREST.
It gives a sharper result, since with these settings only down scaling is used.
Also, these changes are necessary for D5655 (Support for custom icon sheets).
Comparison LINEAR (top) vs NEAREST (bottom) at a scale of 1.4x:
Various scales, new NEAREST on the left, old LINEAR on the right:

