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Fix wrong array size check in clang array checker
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Authored by Simon G. (intrigus) on Jan 29 2020, 10:36 PM.

Details

Summary

Check for glColor4usv was added twice, first checking for 3 arguments.
This check was then overwritten by a check that checks for 4 arguments.
This should probably have been a check for glColor3usv instead.

Diff Detail

Repository
rB Blender

Event Timeline

This revision is now accepted and ready to land.Feb 4 2020, 5:51 PM