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Fix bone envelopes displaying wrong when armature is scaled
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Authored by Philipp Oeser (lichtwerk) on Feb 28 2020, 1:37 PM.

Details

Summary

Object Scale was not taken into account.

This lead to reports like T74247 where the user scaled the envelope
distance and radii to the supposedly right values inthe viewport, but
these were actually 'wrong' under the hood. Assigning weights from bone
envelopes seemed like it would fail, but this code would actually take
the armature scaling into account when checking envelope distance and
weight.

ref T74247

Diff Detail

Repository
rB Blender

Event Timeline

To see the difference quickly, open this one up in 2.79 and 2.8:

This revision is now accepted and ready to land.Feb 28 2020, 1:47 PM