A default face set color was not being set in previously saved meshes,
so it will always render the default face set with a random color until
the colors were recalculated.
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Details
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Diff Detail
- Repository
- rB Blender
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This has a few issues:
- Neglected to shift do_versions_after_linking_280 as well
- The new code is not under the conditioning of the new version. Which means me->face_sets_color_default = abs(face_sets[0]); is set again at all times.
If this is the intended behaviour this should happen elsewhere (in readfile.c)
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As far as versioning (and my tests go) it seems fine. Not sure of the internals of face set though.