The mesh provided in the report has 0 area faces and overlapping
vertices, causing the relax code to fail when calculating the plane to
constraint the vertex movement. Now it works fine both in the brush and
in the mesh filter.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- T74648 (branched from master)
- Build Status
Buildable 7090 Build 7090: arc lint + arc unit