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Game Engine Publishing | MD5 checksum feature addition
AbandonedPublic

Authored by Oren Titane (Genome36) on Aug 7 2014, 8:35 PM.

Details

Reviewers
Mitchell Stokes (moguri)
Group Reviewers
Game Engine
Summary

This revision aims to add a MD5 checksum generation for all files (python, dll, assets, blender player binary) being created for the platforms under a JSON format. This ensures that none of the files packed are damaged after download.

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Event Timeline

Oren Titane (Genome36) retitled this revision from to Game Engine Publishing | MD5 checksum feature addition.
Oren Titane (Genome36) updated this object.

I do like the idea of this. However, do we really need to MD5 every file? Wouldn't it be better to just make this an archive option and then just generate an MD5 for each archive? Then we wouldn't have to deal with explaining JSON files to users.

Oren Titane (Genome36) set the repository for this revision to rBA Blender Add-ons.Aug 9 2015, 9:25 PM