Blend factor slider modulates alpha to change how much second input contributes in blending.
blend_color_xxxx_floatexpects modulated alpha in first channel*.
blend_color_xxxx_byte expects modulated alpha in second channel.
*Unfortunately this is also not consistent, which I could fix, but I am not sure if
some editor already has hacks in place, and I would break something.
Only float functions seem to be "broken" by having a quick look