Porting Export3ds to Blender 2.82 with shader node support
D7200 T66329
- if using nodes, all materials and images are taken from principled bsdf shader
- support for all possible texture mappings supported by 3ds format
- textures taken from diffuse, specular, roughness, metallic, alpha and normalmap channels if valid connection
- texture scale and offset taken from texture mapping if available