This adds an extra line to the Statistics overlay to display the active
sculpt level and the total number of levels when there is a Multires
modifier in the object is in Sculpt Mode.
With the current UI for switching levels it does not make much sense,
but the idea is to combine this with D7560 in order to control Multires
sculpting directly from the viewport, the same way the remesher can be
controlled. In that case, it is usefully to know how many levels the
object has and in which level you are in.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- sculpt-multires-stats (branched from master)
- Build Status
Buildable 7775 Build 7775: arc lint + arc unit
Event Timeline
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@Regnas (Regnas) done it. And can`t understand, what you want to say.
There is no info in the posts, but I see in the code, that new info is just append to existing.
You are right.
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I don't see any outstanding issues with this change. Except that the mentioned D7560: Object: Switch Subdivision Level operator is still under review, so this patch has still limited value. I added D7560 as parent to this change to reflect that