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Fix T72729: Mask Modifier Loose Edges Not Shown
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Authored by Jeroen Bakker (jbakker) on May 18 2020, 11:13 AM.

Details

Summary

When using the mask modifier loose edges could be added to the mesh.
These edges weren't marked as loose edges and wasn't picked up by other
areas of blender.

This fix recalculates the loose edges so they have the correct flag
ME_LOOSE_EDGE.

Diff Detail

Repository
rB Blender
Branch
T72729 (branched from master)
Build Status
Buildable 8091
Build 8091: arc lint + arc unit

Event Timeline

Jeroen Bakker (jbakker) requested review of this revision.May 18 2020, 11:13 AM
Jeroen Bakker (jbakker) created this revision.
This revision is now accepted and ready to land.May 19 2020, 10:03 AM