When using the operator in relative mode it was only adding the first
subidvision to Multires the first time it was used (when the modified was
added). Now it can create a higher level when it does not exist by
pressing the same shortcut again.
Details
Details
- Reviewers
Sergey Sharybin (sergey)
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- fix-multires-switch-levels (branched from master)
- Build Status
Buildable 8815 Build 8815: arc lint + arc unit
Event Timeline
Comment Actions
This is a bit weird to have different behavior in sculpt an object mode. This is also different from non-relative mode.
Another issue is that you are only adding one subdivision in relative mode. For example, if the object is at top level 4 and you run the operator with value of 2 i relative mode you end up with final levels of 5.
Please make behavior matched between relative/non-relative, object and sculpt mode. You can also de-duplicate branches here quite a bit.