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- rB Blender
- Branch
- cloth-collision-refactor (branched from master)
- Build Status
-
Event TimelineThis revision is now accepted and ready to land. This revision now requires changes to proceed. | Path | Size |
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| release/ | scripts/ | startup/ | bl_ui/ |
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| Commit | Tree | Parents | Author | Summary | Date |
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| 4bfd91885ace | 0ea514b97db1 | 2cbda766d9a5 | Germano Cavalcante | UI: damping and friction to hair collision | Aug 18 2020, 2:26 PM | | 2cbda766d9a5 | 3b25de8ba84c | 1388a25f38c7 | Germano Cavalcante | Change UI so that cloths use their own damping and friction properties (instead… (Show More…) | Aug 17 2020, 11:21 PM | | 1388a25f38c7 | 8c4b04a8a5b9 | f16c1b50a1c0 | Germano Cavalcante | Improve impulse detection in intersecting geometry | Aug 17 2020, 9:49 PM | | f16c1b50a1c0 | bf18c865a04d | bc15d2638384 | Germano Cavalcante | Update new initial friction values | Aug 16 2020, 7:04 PM | | bc15d2638384 | 5049a13f00c7 | 0992c0e2e9b1 | Germano Cavalcante | Clamp impulse so that high-quality simulation doesn't push too hard. | Aug 16 2020, 6:43 PM | | 0992c0e2e9b1 | c63a1b8c63a8 | 1d453c386197 | Germano Cavalcante | Put versioning in the correct version | Aug 16 2020, 5:47 PM | | 1d453c386197 | 3b4a28342f37 | c65c66320fc8 | Germano Cavalcante | Fix epsilon of BVHTree nodes not representing the actual distance | Aug 14 2020, 11:25 PM |
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