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Sculpt: Make Subsuft Modifier use the On Cage option
Needs RevisionPublic

Authored by Pablo Dobarro (pablodp606) on Sep 17 2020, 4:55 PM.

Details

Summary

This enables the behavior of the "On cage" modifier in Sculpt Mode,
making it the same as Edit Mode. When enabled, the sculpt is deformed
from the deformed coordinates produced by the subdivision (current
default). When disabled, sculpt mode modifies the cage directly.

Diff Detail

Repository
rB Blender
Branch
sculpt-subsurf-cage (branched from master)
Build Status
Buildable 10267
Build 10267: arc lint + arc unit

Event Timeline

Pablo Dobarro (pablodp606) requested review of this revision.Sep 17 2020, 4:55 PM
Pablo Dobarro (pablodp606) created this revision.
Sergey Sharybin (sergey) requested changes to this revision.Sep 17 2020, 5:25 PM

This is an ad-hock hack, which:

  • Abuses option which is specifically worded and presented as something what is used in edit mode.
  • Conflicts with Use Deform Only.
  • Likely conflicts with Weight Paint mode.

Please understand how system works, whether if it needs a simple fix. If some bigger design changes is needed to really fix something, come up with a complete and solid design.

This revision now requires changes to proceed.Sep 17 2020, 5:25 PM