This enables the behavior of the "On cage" modifier in Sculpt Mode,
making it the same as Edit Mode. When enabled, the sculpt is deformed
from the deformed coordinates produced by the subdivision (current
default). When disabled, sculpt mode modifies the cage directly.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- sculpt-subsurf-cage (branched from master)
- Build Status
Buildable 10267 Build 10267: arc lint + arc unit
Event Timeline
Comment Actions
This is an ad-hock hack, which:
- Abuses option which is specifically worded and presented as something what is used in edit mode.
- Conflicts with Use Deform Only.
- Likely conflicts with Weight Paint mode.
Please understand how system works, whether if it needs a simple fix. If some bigger design changes is needed to really fix something, come up with a complete and solid design.