Allows scripters to store additional information in the marker itself instead
of using work-around approach based on marker names and such.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- time_marker_idprop (branched from master)
- Build Status
Buildable 10300 Build 10300: arc lint + arc unit
Event Timeline
Comment Actions
Although I didn't see the motivation for this, no issues with the functionality.
- Shouldn't copying the marker also copy the properties? (Shift-D in the time-line)
- We could display these in the UI (time line region is currently empty :S ), for this we'd want to have an active marker too I'd guess.
Comment Actions
The motivation is to facilitate tools being developed for the movie edit here at the studio.
This is a good point about shift-d. The deletion of markers should also free the properties.
I have a patch for this, but we are experiencing an internet outage at this moment :(