This was a long standing oversight on the first implementation.
Also it resolves an issue with the way Flat Faces was implemented. Because the invert is done after the minimum it turns it into a maximum, so the user can now choose between those behaviors.
Details
Details
- Reviewers
Campbell Barton (campbellbarton) Bastien Montagne (mont29) - Group Reviewers
Modifiers
Diff Detail
Diff Detail
- Repository
- rB Blender