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Fix T81254: Incorrect calculation of EEVEE Transmittance Volumetrics
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Authored by Jeroen Bakker (jbakker) on Sep 28 2020, 4:42 PM.

Details

Summary

Regular rendering uses a custom blend mode, but render passes renders to
2 separate textures. This wasn't configured correctly inside the
fragment shaders. This patch adds a switch to configure the fragment
shader with the correct attachments.

Backport to Blender 2.83.

Diff Detail

Repository
rB Blender

Event Timeline

Jeroen Bakker (jbakker) requested review of this revision.Sep 28 2020, 4:42 PM
Jeroen Bakker (jbakker) created this revision.

Created 2 versions of the shader

Rebased with latest master

This revision is now accepted and ready to land.Oct 7 2020, 3:08 PM