This adds a property to the grab that masks vertices based on its
original normal and grab delta. When used on thin meshes, it allows to
grab the silhouette from one side of the object without affecting the
shape of the other side.
Details
Details
Diff Detail
Diff Detail
- Repository
- rB Blender
- Branch
- sculpt-grab-silhouette (branched from master)
- Build Status
Buildable 10719 Build 10719: arc lint + arc unit