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Fix T81800: Datablock pin not working for bones in pose mode
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Authored by Hans Goudey (HooglyBoogly) on Oct 17 2020, 5:07 PM.

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Summary

@Philipp Oeser (lichtwerk) I think this may a limitation of ED_object_pose_constraint_list. : (
The "active_pose_bone" context variable isn't accessed from buttons_context
and uses screen_context which means that it can't account for the pinning.

If I switch "active_pose_bone" and "pose_bone" like this then it works because it finds
it first in buttons_context. This seems to work fine in all of my testing, but
does it make sense to you?

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rB Blender