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UI: Changes to File / New
AbandonedPublic

Authored by Harley Acheson (harley) on Oct 28 2020, 11:34 PM.

Details

Reviewers
Brecht Van Lommel (brecht)
Group Reviewers
User Interface
Summary

This makes minimal changes affecting the creation of new blend files.

The top of the following capture shows how it looks now, the bottom shows how it looks after this patch is applied:

Because the File / New item itself creates a new blend using the "General" template, you avoid the awkward submenu selection for the most-used case. The template are properly identified as such. And there is an item to install new templates in a very obvious place, rather than on the (hidden) app menu.

Diff Detail

Repository
rB Blender

Event Timeline

Harley Acheson (harley) requested review of this revision.Oct 28 2020, 11:34 PM
Harley Acheson (harley) created this revision.

layout.menu("TOPBAR_MT_file_new", text="Templates",) - the comma at the end.

if not use_splash and not use_more: - I use this, to avoid showing it on the splash screen in the "..." menu (when there are a lot of templates).

Brecht Van Lommel (brecht) requested changes to this revision.Oct 29 2020, 12:41 PM

We should not do this at all. This makes the templates appear like a secondary thing. The intent here was very much to put 2D Animation, VFX and Video Editing at the same level as General.

This revision now requires changes to proceed.Oct 29 2020, 12:41 PM

We should not do this at all. This makes the templates appear like a secondary thing. The intent here was very much to put 2D Animation, VFX and Video Editing at the same level as General.

Thanks. Wasn’t sure how strongly this was considered. Will drop.